#ifndef __OUT_ANIMATION_H__
#define __OUT_ANIMATION_H__
#include "sfsis.h"
#include "effector.h"
typedef enum
{
    OUT_ANIMATION_FADE = 0,
    OUT_ANIMATION_MAX,
} OutAnimation_Types;
void outAnimationRestart(OutAnimation_Types outType);
Efct_Stage outAnimation(void);
#endif